This is the same as if object1 had a method called copy() that would make it a copy of object1.
This is exactly the same thing as if object1 had a method called clone that would make it a clone of object1.
If object1 and object2 are objects of the same class, you can still make object2 a copy of object1, though, by doing the same thing as if object1 had a method called clone that would make it a clone of object1. This is called “object copy.
This is what I am calling the “deep copy” or “deep copy” in this book. I have written about it before in my book Deep Copy and its use for cloning objects, but if you’re unfamiliar with it, I highly recommend reading this entire article.
When I first started writing this post I was completely unaware of any of the deep copy methods. I was just going to make a deep copy of my main object. But I realized, well, it would be much easier to make a deep copy of my main object then I had thought. This is because my main object is a class and you can extend any class.
So you can basically make every object on the same class a deep copy of the original. This would be a great way to make it easier to clone objects, because you no longer have to go for the deep copy method when you have to clone a class.
The deep copy method is a bit of an oddity, though. You can technically add a method to a class, and then change the name of the method to “deep copy”, but there doesn’t seem to be any reason that you would want to. If you really want to be extra smart, you can make a method that takes a class as a parameter and then uses the deep copy method instead.
Well, you kinda can, but it would be a bit of a convoluted way to do it. Also, it could be really confusing.
Well, in an ideal world, you would make a deep copy method, then add an override on the original class, and then you would just have the two methods in the same class. But unfortunately there are just no good reasons to do this.
In the real world, class is an object that has methods. Class is basically the set of methods that a class has. For example, class includes the static methods, the instance methods, and the instanceof methods. If you make a method that returns true if the class is the same as the object, then you have a class that is the same as the object. You could then make an object that uses that class instead.